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28 September 2009
Faction: Amarr (no standing loss)
Mission type: Encounter
Space type: Deadspace, single pocket, no gate
Damage dealt: EM / Therm
Extras: Nos, Tracking Disruption
Web/scramble: nothing
Recommended damage dealing: EM (Therm possible but not tested)
Recommended ships: CNR
Single Pocket
You warp-in directly to beacon. You can´t warp to optimal range and also no bookmarks possible.
No aggro at warp-in.
Respawn waves will aggro drones.
Group 1
You will find a single Hulk (Illegal Miner). Destroying it will trigger a respawn.
Respawn 1
3x Battleships (Suicide Squad Imperial Templar Martyr)
Last killed BS triggers respawn 2
Respawn 2
2x Battleships (Suicide Squad Imperial Templar Diviner) They kept at 48km for me
Last killed BS triggers respawn 3
Respawn 3
3x Battleships (Suicide Squad Imperial Templar Judgement)
Last killed BS triggers mission completed.
No blitz, no structures, no mineable asteroids, no bounty from NPC-Ships.
Tip:
You don´t get standing loss from Amarr Empire.







