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01 December 2003
Penumbra, Level 4 Epic Arc
Epic Arc Overview
Starter agent: Aursa Kunivuri
Agent corporation: Expert Distribution
Agent location: Josameto (Nugoeihuvi Information Centre Beacon)
Standings required: 6.8 (Either Caldari faction or Expert Distribution)
Important notes :
- Your standings is only checked by the starter agent. Once you are on the epic arc, subsequent agents will no longer make standings checks.
- This means, within this epic arc, you can choose to run missions for ANY faction regardless of your standings with them.
Rewards:
- Choice of path Two Steps Into Hell + Pre-Emptive Opportunities -
- Choice of path Playing it Safer -
- Choice of path An Honorable Betrayal -
Chapter 1 : Proof of Intent
Mission 1 - The Intermediary
Report to Katsen Isha in Poinen (Poinen IV - Moon 13 - Nugoeihuvi Corporation Development Studio).
You are given a Dossier - Author Unknown.
Mission 2 - Trust and Discretion
Deliver one unit of Questionable Cargo (3.0 m3)
Mission 3 - Their loss, our profit
Faction: Serpentis
Mission type: Encounter
Space type: Normal space
Damage dealt: Therm/Kin
Web/Scramble: Elite frigates
Extras: Sensor dampening (Elite frigates, Elite cruisers & Battleships)
Recommended damage dealing: Kin (best), Therm (secondary)
Single Pocket
Hyasyoda Research Facility sits 72km away.
Hyasyoda Security Compound sits 125km away.
Wave 1 is triggered by killing the last battleship (from the closer formation) in the Initial Group.
Wave 2 is triggered by killing the last battleship Wave 1.
Research Facility Guards is triggered when the Hyasyoda Research Facility suffers 50% shield damage.
Initial Group: (73-102km)
2x Elite cruisers (Corelum Guardian Chief Infantry/Sentinel) Sensor dampener
3x Battleships (Core High/Vice Admiral) Sensor dampener Trigger (Wave 1)
3x Battleships (Core Admiral/Rear/Vice Admiral) Sensor dampener
Wave 1: (48-54km)
4x Elite frigates (Coreli Guardian Defender/Patroller) Sensor dampener
5x Battleships (Core Admiral/Grand/High Admiral) Trigger (Wave 2)
Wave 2: (23-49km)
5x Elite frigates (Coreli Guardian Protector/Initiate/Defender) Scramble
5x Elite cruisers (Corelum Guardian Chief Infantry/Sentinel) Sensor dampener
4x Battleships (Core Flotilla/Rear/Vice Admiral)
Research Facility Guards: (86-102km)
8x Elite frigates (Coreli Guardian Guard/Safeguard)
Tips
- The Hyasyoda Research Facility has about 155,000 hp, no resistances.
- The Hyasyoda Security Compound drops a Hyasyoda Captain corpse.
- Destroying the Hyasyoda Research Facility flags the mission objective as completed.
- The S.I Formula Sheet drops after the research facility has been destroyed. Search for it in all the containers droppped.
Mission 4 (Story Arc Branch) - The Paths that are Hidden
The story arc branches according to your choice :
Two Steps Into Hell
Playing it Safer
An Honorable Betrayal
Mission 5 - Two Steps Into Hell
Deliver S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in KFR-ZE (Syndicate).
Mission 5 - Playing it Safer
Deliver S.I. Formula Sheet to the Nugoeihuvi Cargo Facility in Faurulle (Solitude).
Mission 5 - An Honorable Betrayal
Report to Arikio Kuretsu in Wuos (Wuos V - Moon 1 - Hyasyoda Corporation Mining Outpost).
Mission 6 (Story Arc Branch) - Too Close for Comfort
The story arc branches according to your choice :
The Crimson Decoy
Pre-Emptive Opportunities
Mission 7 - The Crimson Decoy
Faction: Blood Raiders Covenant
Mission type: Encounter
Space type: Normal space
Damage dealt: EM/Therm
Web/Scramble: ?
Extras: ?
Recommended damage dealing: EM (best), Therm (secondary)
Single Pocket
TBA
Mission 7 - Pre-Emptive Opportunities
Faction: Mercenaries
Mission type: Encounter
Space type: Normal space
Damage dealt: Therm/Kin
Web/Scramble: Frigates/Elite Frigates/Spider Drones
Extras: NA
Recommended damage dealing: Therm (best), Kin (secondary)
Single Pocket
TBA
Chapter 2 : Blackness Rising
Mission 8 - Meet Sinas
Report to Sinas Egassuo's Chimera in Astoh
Mission 9 - Right Tool for the Job
Faction: Gallente Navy
Mission type: Encounter
Space type: Normal space
Damage dealt: Therm/Kin
Web/Scramble: NA
Extras: Sensor Dampners
Recommended damage dealing: Therm (best), Kin (secondary)
Single Pocket
Rats are easy enough. Two groups of mainly elite frigs with no spawns. The elite frigs just take time to kill. But the Federation Navy Shipyard container requires a Codebreaker I and at least Hacking 3, and can be hacked with enemies intact.
Mission 10 - The Breakout
Faction: Gallente Navy
Space type: Deadspace
Damage dealt: Therm/Kin
Web/Scramble: N/A
Recommended damage dealing: Therm (best), Kin (secondary)
Recommended ship: Any frig fitted with a probe launcher and code breaker (will also need a weapon and/or drones)
Optional Fit: MWD or AB for the long trek to gate
Items Needed: FedNav F.O.F Identifier Tag from Mission 9
Warp In
First, scan down the site. Apparently, the site (Federation Detention Facility) can be in any system in the Aokinen constellation. However, I found it in the first system I looked in which was Uchomida (not low sec).
When you warp to the site, the next pocket is reached through the Newly Construction Acceleration gate which is over 90km away. You can't set a bookmark closer, warp out and then warp back in (tried it), but MWD does work. There is a ton of big velds rocks (55k to 120k for a total of 2.5 million) in the room but its all 60km to 115km away. Only one ship can activate and use the gate and the tag is used up.
Single Pocket
In the next room there are 8 frigs that are very weak and only one or two will actually aggro. Eliminate the frigs and then hacked one of the prison facilities to save the prisoner. You may be able to hack another one before the rest of the prisons self-destruct. What's left are cargo containers with either 10 janitors or 10 generic prisoners. Salvage from the frigs wrecks in unremarkable.
Mission 11 - Whisper of a Conspiracy
Faction: None
Space type: Normal (Low-Sec)
Damage dealt: N/A
Web/Scramble: N/A
Recommended damage dealing: N/A
Recommended ship: Any fast frig (shuttle should do fine)
Route is into low-sec so be careful. Warp to the mish site. Sinas says to check out the telescope. Once you reach about 10km from it, Sinas hacks it for you and you can open it to get the mish item.
Mission 12 - Practical Solutions
Mission Type: Courier
Mission 13 - Forewarning
Mission Type: Courier to Deadspace Location (possibly in Low Sec)
Recommended Ship: Very fast frigate or covert ops
Mission 14 - The Knowledge to Act
Mission Type: Courier
Mission 15 - Slipping Away Path
Combat Mission and courier – fight your way in and retrieve cargo.
Frigates Scramble, Cruisers perma-jam







